Moto Jump
You may use the bike
Resize it to 30%
A working tube I made for this animation
Open
a document in PSP 650 x 500 transparent
With
Freehand Selection Tool
Point
to Point, draw a hump
Copy
and Paste the biker as new layer
Duplicate
several times
(40
to 60 times, depends upon you)
Always
duplicate original layer, i.e. Raster 2
Do
not duplicate from duplicate
It
will fade the pictures
Stand
on Raster 2
With
Raster Deform Tool place the biker
We
always go upwards in Layer Palettes
Always
use Raster Deform in this tutorial
Don’t
use Move Tool
Stand
in the layer just above Raster 2
Place it like this
Place
the biker one by one
Move
and Rotate with Raster Deform
You
may increase the gap a little
It will reduce the frames in animation
When
you reach the top
Give
the biker a little height
From
this point start rotating the bike
Image – Rotate – Free Rotate 90 Right
Start
at 90, increase by 10 in each layer
Like
100, 110, 120, 130 …….
End
at 310
It
will land the bike in rare wheel
Now how you rotate the bike in same place
Stand
at the top layer
Layers
– New Vector layer
Select Pen and draw 2 lines crosswise
Select
a point and place it in the cross section
I select the hole
Does it like this
After
rotate 310 be sure the bike
Land
on its rare wheel
If
in your case it is not 310 then
Give
the rotation what it required
Because
we want it looks like original
Don’t
doubt me, I am worlds biggest
MotoGP
& Motocross Fan
I am also an excellent rider
Then
land the front wheel
Go
on like this then delete the vector layer
My final picture
Keep
the Raster 1 open all the time (the hump)
Open
1 layer at a time from the bottom
Paste
in Animation Shop – After current frame
At
Animation Shop, Edit – Select All
Right
Click in any frame
Frame Properties – give 6
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